
Screen Reader support for reading class icons has been added.Now properly accounted by conditions checking for the player having a Barrier.+ All Stats affix replaced with Max Life.Changed to: Upon taking Elemental Damage, gain 10-20% Damage Reduction for 5 seconds.The following Nightmare Dungeon affixes have been removed:.We’ve heard your feedback, and are reversing this change. However, we recognize that this is outweighed by the downside of the game feeling less responsive. We have restored the cast time for Leave Dungeon back to 3 seconds.ĭeveloper’s Note: Leave Dungeon ability was being used as another method of easy escape from danger in dungeons, particularly for Hardcore players.An additional Stash Tab can now be purchased at the Stash with gold.We’ve increased the stack limit for Elixirs from 20 to 99.The reduction starts small at lower Levels and hits a maximum of 40% at Level 100. The cost for refunding Skill and Paragon Points has been reduced.Varshan will now break through any Bone Wall segments he dashes through.Cheat death effects will now work properly when the player has an active barrier.Ex: The Exploit Paragon Glyph will now apply Vulnerable to enemies that have an active barrier.Bonus damage or bonus effects that are applied on-hit or when dealing damage will now apply that same effect through barriers.We have made multiple improvements on how damage and other effects interact with active barriers.Legion Events are now more rewarding and guarantee a Legendary item drop starting at level 35.Treasure Goblins now have an increased Legendary item drop chance from Level 6-14 and guarantee a Legendary item drop starting at Level 15.


Bosses at Level 80 have 50% increased health.Bosses at Level 60 and below remain unchanged.Bosses above Level 60 will have more health.We are increasing monster density in Nightmare Dungeons and in Helltide.
